Didáctica lúdica
Summary
Summary
The didáctica lúdica is an important method for work with students, makes easier the
process of learning, but is better for work with children. Lúdica is a Word come from the latin ¨ludus¨
which meaning is playing and is an adjective that involves the game in class.
The students’ needs to learn to solve problems, to analyze, to identify, to learn,
and discover and all these is possible through this method.
The game, as a teaching method
is very old, it was used in an empirical way in the development of abilities in
the children and Young people who learn from older, activities that passed from
generation to generation. And the children are able to assimilate in an easier
way the procedures of the activities of the daily life. karl Groos psychology
and philosopher came into light with his game theory and show the world the importance
of the game in the learning.
The didactic game technique
of teaching contributes to the achievement of motivation because the game. Is a
naturally happy activity that fully develops the personality of the man and in
particular his creative capacity. It is a pedagogical activity and it meets the
intellectual, practical, communicative and value elements in the game.
The teaching games should
correspond with the objectives, contents, and teaching methods and must be
adapted to the indications, the evaluation and the educational organization.
The particularity of the didactic
games consists in the change of the role of the teacher in the teaching.
Important points:
Teach students to make decisions in front of the problems.
Guarantee the possibility of acquiring practical experience of
collective work
To contribute to the assimilation of the knowledge
To prepare the students in the solution of the problems of the life and
the society.
Teaching games:
They arouse, provoke, create, demand the ability of the students and
accelerate the adaptation of students to the dynamic social processes of their
life.
The phases of teaching games are:
introduction, development and completion the game when the group manages
the tech and dominion of the content.
The advantages of teaching
games are that they increase the student´s interest and their motivation, allow solving
problems, develop generalized abilities, acquisition and improve personal
relationships.
There are three teaching games
like: game for the development of abilities, games for the consolidation of
knowledge and games for the strengthening of the values.
The appropriated selection of
Didactic games is in corresponded with the objectives and content of the
teaching and the pedagogical process.
The game has meant for a man as
a strategy of socialization, so we can say that ii is inherent in the
development of personality formation of children and adolescents.
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