Saturday, February 9, 2019

Assignment 3


The Effect of Using Educational Games on the Students' Achievement in English Language for the Primary Stage
Assignment 3
1.     Is it useful to use games in teaching English Language?
It is recommended to use games since they are very effective especially for the primary stages in teaching a second language and games are helpful for the teacher as a procedure for language acquisition.
2.     Do games create an interactive environment in the classroom?
Language learning is a hard work. Effort is required at every moment and must be maintained over a long period of time. As we need meaningfulness in language learning, and authentic use of the language it is useful to follow and create many different techniques and procedures. That through creative procedure we can have an interactive environment which may lead to an improvement in learning a foreign language.
3.     Do games facilitate learning a foreign language?
All agree that even if games resulted only in noise and entertained students, they are still worth paying attention to and implementing in the classroom, since they motivate learners, promote communicative competence and generate fluency and may have a significant role in improving a second language acquisition.
4.     Is there a relation between learning theories (Behaviorism learning theory, Cognitivism learning theory and Constructivism learning theory – and Games)?
5.     Do games belong to a specific learning theory?
6.     Do games encourage students to solve unstructured problems, communicate, navigate, and evaluate and use the second language effectively?
Teachers should also consider the advantages of games: the ability to capture students' attention; lower students' stress; and give students the chance for real communication. Games are effective because they provide motivation, lower students' stress, and give them the opportunity for real communication.
7. Do games encourage students to learn independently as well as work collaboratively?
Naturally when playing games, students are trying to win or to beat other teams for themselves or on the behalf of their team. They are so competitive while playing because they want to have a turn to play, to score points and to win. In the class, students will definitely participate in the activities. Therefore, it is possible for a teacher to introduce students to new ideas, grammar, and knowledge and so on.
8. Does the use of educational games enhance creativity; improve design skills and the ability to present information using the second language?
Games increase students' involvement, motivation, and interest in the material and allow the instructor to be creative and original when presenting topics.
    9. What effect does educational games use have on students' motivation?
Is that they lower students' stress in the classroom. In conventional classrooms, there is a lot of stress put on students trying to master the target language.
       10. Do games influence students' achievement?
As a result, games can help lower their anxiety, make them feel comfortable, and want to learn more. It is believed that when students play games, they relax and have fun. Since students know that they are playing games and want to communicate efficiently they do not worry about making mistakes and do not try to correct themselves in every single sentence. When students are free from worry and stress, they can improve their fluency and natural speaking styles.

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