The Effect of Using Educational Games on the Students' Achievement in
English Language for the Primary Stage
Assignment 3
1.
Is
it useful to use games in teaching English Language?
It is
recommended to use games since they are very effective especially for the
primary stages in teaching a second language and games are helpful for the teacher
as a procedure for language acquisition.
2.
Do
games create an interactive environment in the classroom?
Language
learning is a hard work. Effort is required at every moment and must be maintained
over a long period of time. As we need meaningfulness in language learning, and
authentic use of the language it is useful to follow and create many different
techniques and procedures. That through creative procedure we can have an
interactive environment which may lead to an improvement in learning a foreign
language.
3.
Do
games facilitate learning a foreign language?
All agree
that even if games resulted only in noise and entertained students, they are
still worth paying attention to and implementing in the classroom, since they
motivate learners, promote communicative competence and generate fluency and
may have a significant role in improving a second language acquisition.
4.
Is
there a relation between learning theories (Behaviorism learning theory, Cognitivism
learning theory and Constructivism learning theory – and Games)?
5.
Do
games belong to a specific learning theory?
6.
Do
games encourage students to solve unstructured problems, communicate, navigate,
and evaluate and use the second language effectively?
Teachers
should also consider the advantages of games: the ability to capture students'
attention; lower students' stress; and give students the chance for real
communication. Games are effective because they provide motivation, lower
students' stress, and give them the opportunity for real communication.
7. Do games encourage students to learn independently as well as work collaboratively?
Naturally
when playing games, students are trying to win or to beat other teams for themselves
or on the behalf of their team. They are so competitive while playing because
they want to have a turn to play, to score points and to win. In the class, students
will definitely participate in the activities. Therefore, it is possible for a teacher
to introduce students to new ideas, grammar, and knowledge and so on.
8. Does the use of educational games enhance creativity; improve design
skills and the ability to present information using the second language?
Games
increase students' involvement, motivation, and interest in the material and allow
the instructor to be creative and original when presenting topics.
9. What effect does educational games use have on students' motivation?
Is
that they lower students' stress in the classroom. In conventional classrooms,
there is a lot of stress put on students trying to master the target language.
10. Do games influence
students' achievement?
As a result,
games can help lower their anxiety, make them feel comfortable, and want to
learn more. It is believed that when students play games, they relax and have
fun. Since students know that they are playing games and want to communicate
efficiently they do not worry about making mistakes and do not try to correct
themselves in every single sentence. When students are free from worry and
stress, they can improve their fluency and natural speaking styles.
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