Module 2
Passage #1
Write
briefly your understanding to the passage N° 1 given above:
The passage #1 talks about how to use a didactic
game in classes and what to do because every child is different, it show me
that with the didactic game in classes
the child can improve their development such as: the physical-biological; socio-emotional, cognitive-verbal and academic dimension. And also is very
important because is a different way to learn.
Write
briefly the key ideas of passage N° 2
Passage 2 is about the etymological origin of the
English term Game which means jumping for joy, therefore the didactic game in
classes is a great way to learn because it has many strategies and it can be
used in many techniques, It also talks about making small groups of 3-4 student
will be perfect because the knowledge will be concentrated in the group..
Write
briefly the key ideas of passage N° 3
According to the passage #3 is that strategy makes the game an excellent
opportunity for learning and communication, understood learning a significant and stable change that
is made through
experience. It says that the game has to call the attention of the student,
through the game, because not everybody has the same way of learning and it can
hurt themselves if they don’t understand.
Write
briefly the key ideas of passage N° 4
Passage is basically about all the steps that we
have to do to with the games such as brainstorm then the instruction and the
last one is conclusion and the same will be what they learned about the game.
Also it explains the different skills that they will learned and those are:
SOCIO-EMOTIONAL AREA: Spontaneity, socialization, pleasure, satisfaction, expression of
feelings, hobbies, conflict resolution, self-confidence
COGNITIVE-VERBAL AREA : Imagination, creativity, mental agility, memory, attention, creative thinking, language,
interpretation of knowledge, understanding
of the world, logical thinking, following instructions, amplitude
of vocabulary, expression of ideas.
ACADEMIC DIMENSION: Appropriation of diverse contents subjects, but in particular,
reading, writing and mathematics where the child presents greater
difficulties.
In your own words, summarize the given
information from passage N°5
The objectives of the didactic games is learn
through the game, make some of them difficult to see if they can solve the
problem, the student will be proud of understanding and solving the problem it
can be in a certain time.
Combining the games with visual, and then making
the game by their own expand their knowledge because from now they will know
the right answer.
The elements of the didactic ludic are:
THE DIDACTIC
OBJECTIVE: It is
the one that requires the game and its content.
THE LUDIC
ACTIONS: They
are essential elements of the didactic
game.
And as a teacher the instructions must be clear to
understand, easy for the students (depends on the age) and something very, very
interesting for the students.
ALINA ESCOBAR
7-710-2221.
02/15/19.
No comments:
Post a Comment